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Thursday 8th May 2008 - 17:30
First details revealed inside and Lord of the Rings: Conquests screens
The best boxing game bar none is all set to have an update as EA has announced that it is currently working on Fight Night Round 4. Featuring a re-written gameplay engine, Fight Night Round 4 will add a variety of fighting styles and boxer differentiation to authentically emulate the greatest fighters of all time.
Pressure your opponent with the brawling inside style of young Mike Tyson, bobbing and weaving to set up powerful hooks and uppercuts. Capitalise on Muhammad Ali's reach, hand speed and fleetness of foot to bewilder your opponent with lightning fast jabs and straights from the outside.
The developers promise that no fight will be the same with an all-new physics-based animation system that recreates the full spectrum of true-to-life punch impacts, giving boxers a devastating arsenal of punches, blocks and ring movement. The new physics system allows for missed punches, glancing punches, knockout blows and for the first time ever, rough and tumble inside fighting. Fatigue, adrenaline, footwork and timing all come into play as you hammer away at your opponents.
The bad news is that it's not set for release until 2009 on the PS3 and Xbox 360. But at least we'll have the forthcoming slapstick beat'em-up Facebreaker (due this summer) to keep us amused.
Staying with EA the company has also just released the first screens of the forthcoming Lord of the Rings: Conquests game. In addition to crusading as the heroic forces of good, for the first time ever in a Lord of the Rings action title players will conquer Middle-earth while playing as the legions of Sauron's evil army, including Cave-trolls, Oliphaunts, the Balrog and Sauron himself. The game is set for a global release in autumn 2008 on DS, PC, PS3, and X360.
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