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In time to come, many will consider 2006 to be the year the Xbox 360 both cut its teeth and left its mark on the games industry. It was also the year that handhelds proved that real gaming power can come in small pocket-size packages. And for the PS2, 2006 was its swansong year played out with a vintage display of pedigree class from the stalwart console and leader of the pack.
So ladies and gentlemen please take your seats, stop chucking bread rolls at the Gizmondo executive in the corner and welcome on stage your hosts for the evening, as we present to you the Game of the Year Show, sponsored Tiscali Games.
That was the year that was
2006 was a year of high drama - especially in the sporting arena. The World Cup was a disappointment for those fans who thought they had a superstar team who wasted their talent (we're looking at you Sven); but luckily that empty feeling didn't translate to the small screen. Both FIFA 07 and Pro Evolution Soccer 6 made the most of their time to shine. Many football gaming veterans thought FIFA closed the gap this year but the superiority of Pro Evo 6 on Xbox 360 and via Xbox Live ensured that purists stayed true to the undisputed Premiership leader.
Boxing took a major step forward with a new king of the ring in the guise of EA's Fight Night Round 3. Visually leaps and bounds ahead of any other boxing title out there, the graphics and gameplay were so good there was simply no need for health metres as the player could tell through their boxer's appearance and response how he was doing. And online it took one on one combat to a new white knuckle level. We still have scores to settle - and actively look to do so.
Meanwhile, like a courier with Obsessive Compulsive Disorder, Nintendo and the innovative DS handheld delivered the goods time and time again. Nintendogs built on its huge canine- loving following of 2005 with expansions such as Labrador Retriever and Dalmatian and Friends. We just never get tired of stroking puppies with a stylus. Then the company known for innovation made the kind of leap that a long jumper couldn't make on the moon: Prof. Kawashima's Brain Training: How Old Is Your Brain? More of a mental exercise than an actual game it opened up the world of portable entertainment to previously untapped markets. Senior Citizens, keen to keep tabs on mental agility were reported to be buying this product in their droves. For years, games companies had been targeting girl gamers, now there were suddenly grey gamers clogging up the aisles. No wonder the title is well on its way to shifting a million copies - in the UK alone!
The PS2 didn't do much in the way of innovation this year, but nor should it need to after the groundbreaking achievements of its long and illustrious career. But instead of taking a back seat in readiness for the bells and whistles PS3 it stuck to what it does best - creating games that didn't need next-gen graphics to shine through. Most notable was the PS2 exclusive, Bully - a parting shot across the bows from renegade publisher Rockstar, and a highly original and entertaining game at that.
But the game of the year stood head and shoulders above the pack - not for its mainstream appeal but for its sheer quality across the board. With open ended gameplay that actually made you think you were playing an online game when in fact it's a single player offline experience, The Elder Scrolls IV: Oblivion on both the PC and Xbox 360 demonstrated in style that the genre of RPGs was far from stale.
Gorgeous to look at, the sheer experience of feeling that you could literally do anything in the gameworld was a very unique feature. When combined with incredible AI, unlimited potential for character development and the kind of gameplay that continually urged you to explore more, Oblivion delivered on every level and then some - which is why we award it the coveted title of Game of the Year 2006. The bar has been raised and with 2007 representing the first year of the next gen battle between PS3, Xbox 360 and Wii we expect the standards to be even higher. It's a good time to be a gamer.